the gpSP is a gameboy advance emulator originally written by Exophase. And now it’s ported to the Symbian OS!
The first gpSP4Symbian release is now ready for the testing. It already has some of the fixes that I’m taking with the AntSnes as well. This kind of sums up my Qt development strategy, since now I can use the same UI with all my emulators, so the porting process should be quicker. Also taking new updates to the UI should be a lot faster this way, since I can share UI updates between projects.
cool stuff:
- 30fps on N97!
- cool UI with Qt
- supports a lot of ROMs
know issues:
- It’s a gpsp port, so see the gpsp compatibility list before complaining about non-working ROMs
- Audio is not yet implemented (I’m waiting for new Qt release with QAudio implementation)
- loading the state freezes the emulator in some games ( don’t worry, the batterysave still works)
- Qt and SwEvent works together only on Nokia’s phones
- the emulator crashes if you try to load a ROM without setting the BIOS
- there are some limitations in the ZIP file support, so maybe you have to upzipt the ROMs
- The ZIP files seem to be eating quite a lot of RAM, so If ROM doesn’t work, try extracting it.
ZIP limitations
- WinZip
- Roms ziped in the WinZip Maximum (PPMd) format WILL NOT work.
- Roms ziped in the WinZip Maximum (bzip2) format WILL NOT work
- Roms ziped in the WinZip Maximum (Enhanced Deflate) format WILL NOT run
- Roms ziped in the WinZip Normal format WILL run
- Roms ziped in the WinZip Fast format WILL run.
- Roms ziped in the WinZip Super Fast format WILL run.
- Roms ziped in the WinZip None format WILL run.